Gtx 960 vs 970 csgo betting
The rendering performance in the case of our old video cards is completely dependent on the GPU, and all of them were able to provide acceptable playability, albeit in different conditions. The older pair easily provides 60 FPS and higher with average settings, and the Radeon R9 became the only one that is close to this in ultra-settings, noticeably overtaking its rival in the form of the GTX The difference between them is such that you can play on the R9 with ultra-settings, and GeForce will force you to set just high.
As for the mid-budget pair, the difference is also in favour of AMD, but it is noticeably smaller - both video cards give acceptable performance only at medium settings. But on average, a pair of Radeon wins. We used this version intentionally, as we check the relevance of five-year GPUs in modern conditions. The game, although not the hardest for the GPU, is also not too light, and again there is some advantage of AMD solutions.
The oldest pair of video cards showed excellent performance with a frame rate above 60 FPS at medium settings, but playing with ultra-settings, if possible, only on the Radeon R9 preferably still lowering a couple of settings additionally - AMD is clearly ahead. Ultra-settings are not suitable for the youngest couple at all, but on mid-range, it is quite possible to play, and the Radeon R9 will do it with some advantage in smoothness.
We leave a small gain for AMD. Hitman 2 The last game in this series, though, already loads the GPUs harder, but the rendering speed in it still often rests on the CPU capabilities even when using D3D12, which we chose for tests, of course.
This probably explains the small difference between the frame rate in the medium settings mode and with ultra-quality. As well as the lack of clear advantage in Radeon or GeForce. The resulting frame rate on older GPUs five years ago is quite enough to play with ultra-settings - even though they do not provide 60 FPS, but the difference between FPS in the two modes is clearly insufficient to select an average picture quality.
As a result, the score is approximately equal. F1 Codemasters games under the official Formula 1 license are released annually, but the graphics in them change from year to year rather weakly. The game of this season is different in that it already has official support for Direct3D12, we used this version. It seems that the choice of API in favour of a more modern one predetermined the balance of power - both Radeon were clearly stronger than their respective GeForce.
The same applies to the older pair: R9 provides more than 60 FPS, while the older GeForce does not reach this level. A clear advantage with AMD solutions in this game. Strange brigade Another game developed as part of a cooperation program with AMD, and it supports two modern graphics APIs at once: Vulkan and DirectX 12 - we decided to use the latter, although both of them are approximately equally optimized, and are able to use the capabilities of modern multi-core CPUs so as not to bother in their capabilities.
A mid-budget pair of GPUs five years ago makes it possible to play this game with ultra-settings. In the older pair, the difference is also impressive: the R9 is noticeably faster, although the difference between 90 FPS and 71 FPS will be more difficult to catch my eye, especially on monitors with a refresh rate of 60 Hz.
But again, we see a clear victory for AMD Radeon. Shadow of the tomb raider With the last game from the Tomb Raider series, the situation came out very funny. The game received an advanced D3D12 renderer, which we used in our work, and it works perfectly on all Radeon and GeForce video cards.
AMD solutions. The older pair of R9 and GTX provides acceptable performance in both modes and it is better to play with ultra-settings since the difference in average FPS is small , and Radeon again has some advantage. In general, AMD solutions win again.
Red dead redemption 2 Red Dead Redemption 2 is a very recent game that got a choice of renderer from D3D12 and Vulkan. Vulkan is used by the project by default, we did not change it. It seems that the game is not well suited for Nvidia graphics solutions, which are inferior to the rival's video cards, but the difference is slightly less than when comparing modern GPUs. The GPUs we took for comparison from the average price range of five years ago were not powerful enough for this resource-intensive game, and even lowering the settings to average did not allow us to get an acceptable smoothness.
If we talk about the older pair, then the ultra-settings are also not available to them FPS will not be enough and you will have to lower the settings to at least just high. Another victory for Radeon, though not so obvious. But it is not surprising that Radeon is again gaining an advantage in comparing GPUs five years ago, and here it is even more obvious. As for the comparison of the older pair, it is surprising that they are not that big an advantage over the younger pair.
Nevertheless, they give the opportunity to play with ultra-settings in Full HD, and playing on the Radeon R9 will be clearly more comfortable. AMD's clear victory without question. Metro exodus Another noteworthy case is the Metro Exodus game, which was released not so long ago.
Although the game was developed with support from Nvidia, rival Radeon graphics cards in it again turned out to be slightly faster than GeForce. The game is very demanding on GPU power, and the mid-price pair of outdated video cards could not show an acceptable frame rate even with average settings, although the Radeon R9 was clearly closer to ensuring playability compared to the GeForce GTX In recent games, AMD has a clear advantage.
Firstly, the card has such great efficiency; it literally pulls nothing from the wall all things considered and due to the lower TDP, thermal performance is also strong due to this. Thirdly and most importantly of all, the sheer level of performance the GTX has displayed for what it actually is, is nothing short of phenomenal.
Moving back to the ASUS side of accomplishments, I really love the DirectCUII cooler and as I was with the GTX version, the semi-passive cooler is just instant win for me as who wants fans ramping up when watching a movie or even playing a very un-intensive game? Not me, that is for sure. The only niggle for me really is the heat sinks overhang the actual PCB, surely a cut down version of the cooler might have been possible; this would have actually made the card even smaller and would have given it ITX classification in my opinion; SFF small form factor is clearly on the rise so it would have been a great move in my eyes.
Now given all the facts throughout the entire review, how much of a price would you put on this card personally? It would be hard not to recommend this card for any gamer on a budget, LAN goers of all types and those wanting a high-performance HTPC without spending the earth for top quality efficiency.

Is it based solely on the price to performance ratio?
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